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Wednesday, April 4, 2012

First Person Progress

So tomorrow starts my spring-vacation, so I can hopefully get some serious work done!
I have already started to make the "first person" models that will be used in the game. My plan is to use a stream-animation system to allow some dynamic movement of the characters arms. Currently, I have the right arm modeled and rigged, and making the left arm will be a flipped copy.
All that's left before getting it in the game are its textures and some animating.
Hopefully once I have the arms done, I can work on some of the awesome weapons I have planned!

The right arm holding a sword.

A view of the arm's rig.

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